tháng 12 12, 2022

Houdini FX & Redshift – On Demand

by , in

Please Sign up to view the content!

We have free and paid items, if you have registered as a member but still cannot see it, please upgrade the premium to continue viewing the content!

 

Register!

 



source https://fxgear-shop.blogspot.com/2022/12/houdini-fx-redshift-on-demand.html
tháng 10 26, 2022

[FXGEAR] Wavy Ocean Sunset Moonlight and Eclipse in Blender

by , in

Wavy Ocean Sunset Moonlight and Eclipse in Blender

Please browse to the page to see this content.

[FXGEAR] Wavy Ocean Sunset Moonlight and Eclipse in Blender introduce

About This Class
This class will help you learn how to create captivating ocean sceneries for rendering images or animations. We will design an ocean with beautiful animated waves and sunset, moonlight, starry sky, and eclipse. Going through these class lessons, you will learn how to quickly create many different environments using the same scene, with tiny changes, making it unique and appealing to watch every time.

[FXGEAR] Wavy Ocean Sunset Moonlight and Eclipse in Blender

You will also gain experience with ocean settings, world shading, camera positioning, and rendering settings, depending on where and how you want to use rendered photos or videos. That knowledge you can later apply to create more complex environments with more elements in your future projects.

For this class, previous experience in Blender isn’t necessary. Just download Blender if you don’t have it yet, install it, and you are ready to begin.

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-wavy-ocean-sunset-moonlight-and.html
tháng 10 25, 2022

[FXGEAR] Blender 2.8 Character Creation by Darrin Lile (1080p Update)

by , in

Blender 2.8 Character Creation by Darrin Lile (1080p Update)

Please browse to the page to see this content.

[FXGEAR] Blender 2.8 Character Creation by Darrin Lile (1080p Update) introduce

What Will I Learn?
Create a 3D Character with Blender 2.8
Use the Sculpt Tools in Blender 2.8
Bake a Normal Map
Create PBR Materials with the Eevee Render Engine
Use Krita to Paint Textures
Rig a 3D Character in Blender 2.8
Light and Render a Turntable Animation with Eevee

Requirements
This course uses Blender 2.8 and Krita
The instructor uses a Wacom graphics tablet in the sculpting and texturing portions of the course

[FXGEAR] Blender 2.8 Character Creation by Darrin Lile (1080p Update)

Description
Blender 2.8 is here! And it’s time to explore this new frontier of 3D animation with Blender 2.8 Character Creation. This course takes you through everything you need to know to create your own 3D characters.

You’ll learn how to:
Model a 3D Character
Use the Sculpt Tools in Blender 2.8
Bake a Normal Map and apply it to a low poly object
Create PBR Materials with the new Eevee Render engine
Use Krita to paint textures
Rig a 3D Character in Blender 2.8
Light and Render a Turntable Animation with Eevee

In this course you’ll use Blender 2.8 to model the character’s face with proper edge flow, so it will animate believably. You’ll learn how to create hands and feet, as well as the character’s space suit and helmet. We’ll use the Blender 2.8 sculpting tools to create the wrinkles and folds of the space suit. Then you will learn how to bake a normal map to capture the high resolution detail, and apply it to a lower poly version.

We use the new Eevee render engine in Blender 2.8 to create PBR materials for the character. We will also create UV maps so that we can apply textures, to add greater detail to the model. You’ll learn how to paint eyelashes and eyebrows in Krita, and map the textures using transparency in Blender.

When the character has been modeled and textured, we will then turn our attention to rigging. You’ll learn how to create the underlying skeleton, or armature, that will control the character. And we will pose the character in the scene. We will then go over how to create lights and a turntable animation.

Blender 2.8 is an exciting milestone in the history of Blender. And there’s no better time to start learning its new tools and workflows. So join me as we explore the amazing new frontiers of Blender 2.8 Character Creation!

Who is the target audience?
Beginner Blender users who would like to create their own 3D characters

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-blender-28-character-creation-by.html
tháng 10 25, 2022

[FXGEAR] Alive! Animation Course In Blender by p2design (Chapters 1-9, Complete)

by , in

Alive! Animation Course In Blender by p2design (Chapters 1-9, Complete)

Please browse to the page to see this content.

[FXGEAR] Alive! Animation Course In Blender by p2design (Chapters 1-9, Complete) introduce

Course description
Alive! Is the most comprehensive Blender animation course released to this date. It will take you from the very fundamentals of motion in Blender to high-end, advanced-level character action animation.

Course requirements :
This course is for perfect animation beginners to advanced animators. You don’t need to know how to animate in Blender but you do need some experience with the software to be comfortable with its UI, base tools and navigation.

What’s included in the course:

  • More than 180 videos
  • Over 32 hours of lessons and exercises
  • All blender files per lesson
  • A ball rig
  • A Low poly squirrel rig
  • A Battle mech robot rig
  • A superhero “Trident” character rig
[FXGEAR] Alive! Animation Course In Blender by p2design (Chapters 1-9, Complete)

What you will learn:
Getting access to educational animation content is generally quite expensive and often difficult to know where to start. That’s why I’ve designed this course to give you all the fundamentals of animation and teach you the tricks and techniques you’ll need to create everything from a cute character short to kickass action animations. We will cover all of this using Blender, the free and open-source software, but you will be able to transfer all these techniques to any other software or animation medium. There is something in this course for everyone from complete animation beginners to more experienced animators.

Blender animation tools and workflow

  • From your first keyframe to in-depth animation tool understanding. (dope sheet, action editor, NLA, graph editor…)
  • Animating simple object
  • Understanding 3D space
  • Animating a rigged object with multiple bouncing ball exercise

Animating a rigged character

  • Full pipeline to create a short animation, step by step
  • Preproduction
  • Using the camera
  • Staging

Introduction to advanced animation techniques

  • Animating a robot with the layered approach
  • Introduction to space switching

Human locomotion

  • Advanced step-by-step run cycle
  • Advanced step-by-step walk cycle

The art of posing

  • Reference studies
  • Body mechanics
  • Pushing the pose

Advanced action animation, 4 hit combos, full process.

  • Reference studies
  • Blocking
  • Breakdowns
  • Blocking plus
  • Splinning
  • Polishing

Character intro Animation (available 2022-03-04)

  • Camera Work
  • Planning
  • Full blocking
  • Environment and composition
  • Advanced polishing techniques

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-alive-animation-course-in.html
tháng 10 25, 2022

[FXGEAR] Blender – Tesla Cybertruck Forge by Mrawan Hussain

by , in

Blender – Tesla Cybertruck Forge by Mrawan Hussain

Please browse to the page to see this content.

[FXGEAR] Blender – Tesla Cybertruck Forge by Mrawan Hussain introduce

What Will I Learn?

  • Learn how to setup the scene and add the blueprints images using easy method
  • Learn how to use Blender modeling tools to model the truck without any plugin from outside
  • Learn how to get clean nice modeling results by fixing any shading issues
  • Learn how to use Shrinkwrap modifier as modeling technique to get clean sharp geometry looking
  • Learn how to use displace modefier to create the tire tread, very nice and quick method to create complex tire tread for your car
  • Learn how to use armature to rig the truck we will create the most important controllers to control the truck
  • Learn how to create constraint for the bones to rig the truck in efficient accurate way
  • We will give each bone a specific shape to make the rig looks clean and understandable
  • Learn how to use shader editor to create realistic materials to the truck from start to finish
  • Learn how to create simple environment for the truck as a background, we will create 2 environments
  • Learn how to use cycles to render the scene and get realistic render results
  • Learn how to use Eevee to render the truck
  • Learn how to make post-processing for the final render

Requirements
Download Blender and get yourself familiar with interface and how to move objects

[FXGEAR] Blender – Tesla Cybertruck Forge by Mrawan Hussain

Description
Hello everyone, I’m Marwan Hussein, I’m a 3D artist I have been in the 3D field for 10 years now.
I love to create cars I find that fun for me, and I love to share my knowledge with people that like to learn some cool stuff in Blender.
In this course I decided to create Tesla Cybertruck from start to finish, I like the idea of this truck it comes with a new idea that makes the Tesla Cybertruck stand out from the rest of the trucks around the world.

In this course we will learn how to model the truck from start to finish, the modeling section was challenging because there are too many details and I tried as much as I could to add all the details ( the exterior details ) to make the truck looks realistic.

In my nature, I like to care about details, but caring about details comes with its cost, it makes the course a little bit longer, especially the modeling section, but that’s not bad because if you do modeling a lot you will master the modeling eventually because of that modeling section take a big portion of the cake.

In the modeling section, we will learn a lot, new technics help to speed your workflow, fixing a surface problem when we get bad surface shading, learning new ways to achieve complicated geometry, learning new shortcuts new modifiers new skills, etc……
When the modeling section is finished we will rig the truck, rigging is a very fun part, I like when I create a car and have the ability to animate it as I want, because of that learning how to use armature inside Blender is something very important, anyway, we will learn how to rig the front and the back tire group, we will learn how to open and closed the back cover door of the truck.

We will learn how to give the bones specific shapes so we can understand them in case we want to animate the truck or send it to an animator.

The materials section is fun as well, in this section we will learn how to use the shader editor and how to create our materials from start to finish step by step, there is a lot of stuff there I don’t want to get into details but I’m sure you will find it useful and fun.

Rendering section, first we will use Cycles to render the truck and we will learn how to create an environment to put the truck inside it, we will create 2 environments you can see in the intro video.

After using Cycles we will use Eevee as well, and we will try to get nice beautiful realistic render results with Eevee, not just that, we will switch to the compositor to add the final touch, it is called post-processing.

I divided the course into sections, each section I give a name, for example, the Modeling section, Materials section, Rigging section, etc…

I will add a section for the project folder, before you start you should download the project folder, and I will add 2 Blueprints, you can download them both.
I will add the Blueprints that I used in the course and a Blueprints of the final result of the course, you have the choice to decide what you want to use, but as advice I advise you to use the Blueprints 2 because it will be 100% accurate as compared with the first one,
you will find all of that in the project folder section.

Who is the target audience?
This course for student want to learn how to create and rig cars
This course is for the student who wants to create 3D models and sell them and make some money.
This course is for students who want to develop their knowledge in Blender to learn something new

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-blender-tesla-cybertruck-forge.html
tháng 10 24, 2022

[FXGEAR] Blender for Animators Learn Basic Fundamentals of Animation

by , in

Blender for Animators Learn Basic Fundamentals of Animation

Please browse to the page to see this content.

[FXGEAR] Blender for Animators Learn Basic Fundamentals of Animation introduce

What you’ll learn

  • Learn All the New Animation Tools in Blender, Please note the course was recorded a while ago.
  • Professionals switching to Maya, can also learn alot
  • Learn all the fundamentals of 3d Animation
  • Learn A new WorkFlow

Requirements
Understands English Language

[FXGEAR] Blender for Animators Learn Basic Fundamentals of Animation

Description
Hello, my Name is Aguda John Omotayo, I am a 3d generalist, I have been animating for many years now in Blender, although i started with Maya, i will teach you all you need to start your Animation Career in Blender, if you are switching to Blender from Maya, dont worry this course is also meant for you,

1. We will start by teaching the tools
i. First explaining the Interface
ii. Timeline
iii. Dopesheet
iv. Motion path or Motion Trail
v. The Graph Editor: to Detail Knowledge

2. Treating the Fundamentals of Animation
i. The Ball Bounce
ii. The Ball Bounce with squash and stretch
iii. The Ball Bounce with Translation
iv. The Overlapping Action
v. The walk cycle of lower part of the Body
vi. Fixing the Kneel Pop
vii. The Jump of lower part of the Body

3. Them move on to the Body Mechanics Aspects.
i. Walk Cycle of Full Body
ii. Run Cycle of Full Body
iii. Jump of Full Body

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-blender-for-animators-learn.html
tháng 10 24, 2022

[FXGEAR] Secrets of creating 3D Environments by Rob Tuytel

by , in

Secrets of creating 3D Environments by Rob Tuytel

Please browse to the page to see this content.

[FXGEAR] Secrets of creating 3D Environments by Rob Tuytel introduce

What Will I Learn?

  • Get to know yourself and your powers
  • learn the techniques behind successful artworks
  • Get more likes on art platforms
  • developing a strong focus for complex work

Requirements
No Blender knowledge needed, this course teaches you purely the visual techniques

[FXGEAR] Secrets of creating 3D Environments by Rob Tuytel

Description
The virtual world is becoming more and more commonplace, to such an extent that we can’t escape it anymore in our daily lives. For some, it serves as entertainment, for others it is the new work environment.

But what is hidden behind these digital worlds that are increasingly becoming a part of our lives? Who gives them shape, and to what extent will they take a greater place in our lives?

The course , based on the book ‘Super Focus’ provides insight into how the infrastructure is designed; what are the building blocks, what kinds of crafts have arisen and where is this world going? The creative making process is made insightful through many personal stories and you are taken step by step into the emergence of a world that will soon become an integral part of our current existence, also known as the Metaverse.

Rob Tuytel (author) is co-founder of the CC0 platform Polyhaven, a platform used by millions of users to design virtual worlds. He has also taught more than 80,000 students to impart his knowledge about the creation of virtual landscapes. His latest work (Batavia 1627 VR) is currently available to be admired in the museum of the golden age.

This course contains a free digital copy of the book ‘Super Focus’

Who is the target audience?
newcomers, but also for advanced designers

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-secrets-of-creating-3d.html
tháng 10 23, 2022

[FXGEAR] Lobo – 3D character in Blender course by Nikolay Naydenov

by , in

Lobo – 3D character in Blender course by Nikolay Naydenov

Please browse to the page to see this content.

[FXGEAR] Lobo – 3D character in Blender course by Nikolay Naydenov introduce

What Will I Learn?

  • Making a full character in Blender
  • Working from concept
  • Modelling for 3D print
  • Muscular male anatomy

Requirements
Intermediate level of Blender knowledge

[FXGEAR] Lobo – 3D character in Blender course by Nikolay Naydenov

Description
Hello guys, and you are probably wondering who is this guy?

This is Lobo, and he is the character we will do entirely in Blender in this course!

He is also a bit crazy, so don’t think of not taking this course, coz he might get angry!

In this course you will get over 30 hours of realtime sculpting and modelling in Blender, with the purpose of having a ready model for rendering or 3D printing.

Now again probably you are wondering who is your instructor?

His name is Niko, and he is a 3D character artist and educator with over 15 years in the game industry. He has over 20 000 students in his online courses of 3D character creation and human anatomy.

And also a youtube channel with over 50 000 subscribers.

The amazing concept for this character is done by the incredible artist Dario Jelušić

In the course we will start a bit differently with gathering our references, needed for the character creation, and analyzing our concept. We will then start modelling the head, the teeth and tongue. Then we will model the body, arms and legs, where i will speak about the anatomy and shapes of those body parts. After, we will make the basic shape of the dog and continue with the clothes. We will do Lobo’s belt, jacket, potnik and pants. A hardsurface modelling will be next when we make the granade and the weapon. Then we will jump to do some knee armor, shoelases, and all kinds of elements this character has on himself, and there will be some modelling and sculpting, mark my word :).

I will then, with great pleasure, make one of the skulls on his belt and then make the batman mask, the wonderwoman tiara and a flash helmet. I just love sculpting skulls!

Then we will make some chains, which will be also an interesting part of our course. Dog chain, neck chain, and the arm chain. While making all the features of this character i will always talk and show you how to model it to be 3D printer friendly. With bigger and thicker elements and overall attention to the detail.

After we work few more hours, detailing and finishing Lobo, we will rig the arms and hands, and make the pose from the concept. Then we will do some more cleaning and adjusting untill we are ready to call it done. And for last, we will do a interesting render with the help of Photoshop and a turntable, with the help of Blender himself :).

This course is absolutely made for intermediate Blender users, and although i will talk you trough almost every step i do in it, for the beginners i would recommend taking my Absolute beginners 3D character in Blender course first, and then go back to this one :).

So if you kinda like this crazy and wild looking character, and you want to see the whole process, and even make it yourself i would say you might want to check out the course :).

Who is the target audience?
All who want to learn complex 3D character creation in Blender

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-lobo-3d-character-in-blender.html
tháng 10 23, 2022

[FXGEAR] Blender 3.0 Modelling Course for Beginners by Nexttut

by , in

Blender 3.0 Modelling Course for Beginners by Nexttut

Please browse to the page to see this content.

[FXGEAR] Blender 3.0 Modelling Course for Beginners by Nexttut introduce

What you’ll learn

Blender Modelling Tools

Blender Hard Surface Character Modelling

UV Unwrapping Robotic Characters

How to render within Blender

Requirements
You should have Blender 3.0 installed on your computer.

[FXGEAR] Blender 3.0 Modelling Course for Beginners by Nexttut

Description
Have you wanted to learn Blender and not know where to start?
Then I welcome you to Nexttut’s Blender 3.0 Modelling Course for Beginners.

WHY SHOULD YOU LEARN FROM ME:
My name is Alejandro Aguilar, and I have been working in 3D art for about 7 years. I have worked on numerous projects, from mobile games to video production. My area of work focuses on understanding 3D at a technical level, so that I can then teach you in an easy-to-understand way.

BENEFITS:
By the end of this course you will be able to model hard surface robot type characters in Blender.

WHAT WILL I LEARN:

  • Blender Hard Surface Character Modelling.
  • UV Unwrapping Robotic Characters
  • How to Render within Blender.

COURSE PROJECTS:
In this course we will be making a robotic character. We will start by opening Blender and discussing what we will be working on for the course. Next we will block out the shapes that we need in order to create our character and go over the tools and model out each piece in detail. Then, we will finalise the modelling, fixing anything that needs a second pass, and prepare to unwrap our prop. We’ll begin going over how to unwrap our model and discuss the importance of unwrapping. After this we will go over how to create textures and apply materials to our robot. Afterwards, we will use modifiers to push our character to a more high poly finish in a non-destructive manner. By the end of the course, we will have our robot fully modelled, textured, and rendered within Blender. We’ll make a render of the character and finish the course.

IS THIS COURSE RIGHT FOR ME:
This course is for you if you are a blender beginner and want to learn Blender modelling to model simple hard surface robotic kind of characters rather than complex organic characters.

WHO IS NOT THE IDEAL STUDENT:
This course is not for advanced blender users, or who want to learn organic modelling.

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
● A basic understanding of computers and know how to open a 3D Program.
● You should have Blender 3.0 installed on your computer.

JOIN ME NOW:
If you want to learn how to use Blender 3.0, join me now and take your skills to the next level. Don’t forget that investing in yourself will benefit you for the rest of your life! Hope to see you in the course!

Who this course is for:
This course is for you if you are a blender beginner and want to learn Blender modelling to model simple hard surface robotic kind of characters rather than complex organic characters

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-blender-30-modelling-course-for.html
tháng 10 22, 2022

[FXGEAR] Create a Beautiful Garden Scene Inside Blender Cycles

by , in

Create a Beautiful Garden Scene Inside Blender Cycles

Please browse to the page to see this content.

[FXGEAR] Create a Beautiful Garden Scene Inside Blender Cycles introduce

You will be able to create various types of plants in SpeedTree, integrate them into Blender and create a realistic render by physically adjusting light and shaders after completing this tutorial.

[FXGEAR] Create a Beautiful Garden Scene Inside Blender Cycles

More information about Blender Course CLICK HERE.

Download more free resource CLICK HERE.



source https://fxgear-shop.blogspot.com/2022/10/fxgear-create-beautiful-garden-scene.html

Post Top Ad

My Instagram